package ru.spbu.math.seabattle.client.messages;

import java.io.Serializable;

import ru.spbu.math.seabattle.entity.PlayerID;

public class OnGameRequestWithdrawnMessage implements Serializable {

	private static final long serialVersionUID = 1L;

	private final PlayerID opponentId;
	
	public OnGameRequestWithdrawnMessage(PlayerID opponentId) {
	
		this.opponentId = opponentId;
	}
	
	public PlayerID getOpponentId() {
		return opponentId;
	}
}
